Speed Test: iPhone 6s Plus vs. Nexus 6P vs. Lumia 950 XL [VIDEO]

6plus wins

The folks over at PhoneBuff have put the three flagship smartphones i.e. Apple’s iPhone 6s Plus, Google’s Nexus 6P and Microsoft’s Lumia 950 XL, up against each other in their traditional speed test to find out which tech giant’s latest smartphone offers the best overall performance.

As you can see in the video embedded below, the iPhone 6s Plus takes the lead just after the initial few seconds and continues to smoke the other two devices, virtually showing no signs of lag, till the very end. With the iPhone simply cruising through the two speed test cycles, the other two devices seem way behind, especially the Lumia 950 XL, despite an extra GB of RAM each.

Take a look for yourself and share your thoughts with us in the comments section:

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  • Riddlemethis

    The video is rather difficult to follow…it should be slowed down for presentation purposes.

    In any event, this video *further* proves what unbiased tech analysts and employees have been saying for a few years now: while hardware is important, equally important is the software. This is something Apple’s major competitor (Samsung) fails to recognize. Most recently, Samsung [former] employees went on record acknowledging this.

    While one can have a pure (Vanilla) OS like Nexus, the OS itself has it’s performance limitations. Tests like in this video make a mockery of the One Plus One, Plus Two, and especially Samsung which has an overwhelming amount of bloatware.

    As many former Android lovers have “come around”, they switched to the iPhone because it simply works and works well, despite the iPhone having (arguably) inferior hardware.

  • knocknock

    I don’t think that this is a scientific test by any means. There are too many factors at play.

    Biggest issue that sticks out to me is that the Developers of each of the games may not have coded their apps as well on the other platforms as they did for iOS. Is that the fault of the 6P or the Lumia?

    I bet a lot of developers don’t spend as much time optimizing their games/apps for Windows Phones because the userbase isn’t as large as iOS App Store.

  • Mrleblanc

    It’s not inferior hardware… It’s just different !
    You really can’t say the iPhone is inferior with it’s have a dual-core processor because it have a completely different architecture and beat or tie every other smartphone in raw benchmark…
    You can’t say the iPhone is inferior because it got fewer megapixel in its camera sensor since they mean absolutely nothing in picture quality because they only define the size at witch the picture can be printed (without losing quality)… The actual picture quality is defined by the sensor, optic and post-processing which is superior or as good as most competitor because of the 800 ingeneer team working on it 365 days a year !
    Those are the two stupid myth I hear all the time about the iPhone “inferior” specs…

  • FragilityG4

    So basically you’re saying developers only care about iOS? Interesting….

  • Riddlemethis

    Did you notice the quotes around inferior when I wrote my comment and how the software is “arguably” inferior? There’s quotes in this comment too should you care to notice them. :p

  • Riddlemethis

    There was some buzz in the summer about just that.

  • Riddlemethis

    Here is an observation I made last month. In a side-by-side comparison in a store between the 6P and Galaxy 6 Edge, I noticed the Samsung was noticeably faster, snappier than the 6P. Yet, Samsung has very little RAM left after all the bloatware is installed compared to the 6P.

  • Tim

    I usually don’t bother looking at these types of things on this site because 95% of the time this type of post will have an iPhone bias. I’m not saying that the iPhone isn’t faster, just that the iphoneincanada headline is enough for me to know who the winner is.