Xcode Update Brings Swift for iOS Download to Mac App Store
Xcode has received an update today to now include Swift for iOS, as announced by Apple’s Swift Language team on Twitter:
Swift for iOS is now in the Mac App Store! Just search for 'Xcode'. Swift for OS X development is in Xcode 6.1 beta: http://t.co/syPnzfQZlN
— Swift Language (@SwiftLang) September 18, 2014
What’s New in Version 6.0.1
Includes SDKs for OS X 10.9 Mavericks and iOS 8.0.
• Interface Builder renders your custom controls live in the design canvas
• Preview editor displays your UI in alternate sizes, orientations, and languages
• View debugging displays a 3D model of all view layers in your running app
• SpriteKit level editor lets you design complete scenes for your games
• Localization workflow imports & exports .XLIFF, and generates base strings from code
• Performance tests run on OS X Server 3.2 alert you when a code change impacts speed
• Instruments has a beautiful new interface that is easier to configure
New features specific to iOS:
• Swift programming language with full Xcode integration for building iOS apps
• Playgrounds for experimenting with your Swift code
• SceneKit is now supported in iOS as well OS X
• Extensions for iOS and can be added to your app bundle as a new target
• Frameworks for iOS enable shared code among apps and extensions
* NOTE: Swift support for OS X is coming in a future Xcode update
Swift is Apple’s new programming language for iOS and OS X, unveiled earlier this summer at WWDC 2014, with a goal in mind to make programming for Cocao and Cocoa Touch “interactive and fun” due to concise syntax, which will make apps “lightning-fast”.
Click here to download Xcode for OS X—it’s free.