EA has today confirmed the name of the new Frostbite engine being developed solely for handhelds i.e Frostbite Go, that is described on its website by EA as a mobile division empowering game developers with Frostbite engine, the technology behind the popular Battlefield 3 game (via NeoGAF). Simply put, the company is putting together the technology to run Frostbite on platforms such as iOS and Android.
Used exclusively by EA teams and studios, our workflows and runtimes are highly configurable and cover all aspects of development including Audio, Animation, Cinematics, Scripting, Artificial Intelligence, Physics, Destruction, Rendering, Visual Effects, and more. Frostbite games are currently in development for current and future platforms including mobile devices.
Runtime in Frostbite supports a highly scalable model in order to appeal to the diverse array of platforms available on today’s market. Efficiency in both our runtime memory and runtime performance are both key factors to enabling code and data systems to deploy content to diverse targets from XBOX360 and PlayStation 4 to iOS and Android.
While it’s not yet clear which version of Frostbite the mobile engine will be based on, it is likely that the company will adapt the latest and greatest for Frostbite Go. Also, some Frostbite 3 games are set to arrive later this year, such as Battlefield 4, we might see Frostbite Go-created products hitting the app store at that same time.