The game has been downloaded 2.4 million times, with 1.7 million of those coming from iOS users (these include unauthorized downloads, multiple devices from family sharing). As for revenue, $5.8 million has been generated, with 81.7% coming from iOS, with their April 3, 2014 launch day hitting the most revenue at $145,530 in a single day.
The bulk of downloads came from the U.S. at 38%, followed by China at 12% and down the list, good ol’ Canada at 3.9%. Development of the original game cost $852,000 and 55 weeks, while the sequel pack ‘Forgotten Shores’ took 29 weeks at a cost of $549,000. More stats can be seen here on their blog.