Nintendo Cuts Switch Sales Forecast, Profits Plunge 69%
Nintendo is facing a steep decline in profits as it slashes its sales forecast for the Nintendo Switch, now in its eighth year, citing the platform’s age and reduced consumer interest (via CNBC News).

The gaming giant’s earnings report for the second quarter of its fiscal year revealed significant drops in both revenue and net profit, with the latter plunging by over 69% year-on-year.
Nintendo has revised its expectations for Switch console sales for the fiscal year ending in March 2025, reducing its forecast to 12.5 million units from the previously projected 13.5 million. This comes as the Switch, which has been a massive success for Nintendo since its 2017 launch, is showing signs of losing momentum.
In the fiscal second quarter, which ended on September 30, Nintendo’s revenue fell 17% year-on-year to 276.7 billion yen ($1.8 billion), slightly exceeding the forecasted 273.34 billion yen. However, the company’s net profit took a steep dive, falling to 27.7 billion yen, far below the expected 48.06 billion yen.
The Switch has benefited from strong first-party titles, including the recent success of The Legend of Zelda: Tears of the Kingdom, which, along with the blockbuster Super Mario Bros. Movie, temporarily boosted sales last year. However, with no major new releases in the current fiscal year, the console’s appeal has significantly waned.
Nintendo acknowledged this in its earnings report, stating that while last year saw a major boost from these high-profile releases, no such “special factors” were present this year.

To offset declining hardware sales, Nintendo has been exploring ways to expand its business beyond gaming. The company has been licensing its intellectual property for use in movies, theme parks, and other forms of entertainment.
Nintendo has also been working on other forms of content, such as theme park attractions like Super Nintendo World at Universal Studios. These initiatives are part of Nintendo’s broader strategy to monetize its beloved characters and expand its revenue streams outside of gaming.
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