Canada’s Video Game Industry Added $5.1 Billion to GDP Last Year

Canada’s video game industry is still a major player in the economy, employing over 34,000 people across the country and contributing $5.1 billion to the GDP (in 2024), according to a new report from the Entertainment Software Association of Canada (ESAC).
The study, conducted by Nordicity, highlighted the industry has 821 active studios across the country. Despite challenges following the COVID-19 pandemic, the sector grew by 3% in economic impact since 2021.
“The video game industry is a cornerstone of Canada’s digital economy, creating high quality jobs, driving innovation, and showcasing our creativity on the global stage,” said Paul Fogolin, CEO and President of ESAC, in an issued statement to iPhone in Canada. “Our video game studios have had to navigate significant challenges coming out of the pandemic, but this report shows the maturity of the industry overall, and the importance of continuing to invest in its growth and success.”
The video game industry in Canada, according to the report is contributing $5.1 billion to the country’s GDP and employing over 34,000 people nationwide, with an average salary of $102,000.
Major gaming hubs include Quebec, which employs 15,220, British Columbia with 10,930 employees, and Ontario with 6,090 jobs. About 86% of workers hold full-time positions, with the average age of 34 years.
Also, 88% of the industry’s revenue comes from exports, reinforcing Canada’s reputation as a global leader in video game development and innovation.
While there was a slight 3.5% dip in total employment, this was balanced by a jump in the percentage of full-time employees and a 21% increase in salaries across roles.
The ESAC represents the video game industry, with members that include Codename Entertainment, Certain Affinity, Glu, EA, Epic Games, Eidos Montreal, Gameloft, Ubisoft, Kabam, Ludia, Microsoft, Nintendo, NetEase Games, Other Ocean Interactive, Sony Interactive Entertainment, Relic Entertainment, Roblox, Solutions 2 Go, WB Games, Take-Two Interactive, and Tencent.
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